Well, I made it through class 5 doing very well. My Mentor was great and I was glad to have gotten him. His name is Cal Brunker and he's an animator up in Toronto Canada at a studio called Red Rover. They mainly do commercials for TV. He had a lot of great ideas to make my short what it is today! I learned a lot in the class, but I feel like I haven't animated anything in a really long time. I do feel a bit rusty, but hopefully it's still fresh and I'll be fine. I was pleased with my grades this class, and based on those I feel like I really succeeded. I'm really excited to start blocking out my shots. Total of 16 shots, right around 1000 frames, so it's not too bad. The tricky part in actually finishing the animation by graduation in 3 months is the amount of animation that is done. When you're animating full characters in a scene it's going to take more time than if you're just animating the upper body, or just the face, etc. In my shot there's some full body acting/animating, but I'd say 65 percent is just portions of the body. So I think planning it out like that makes it more feasible to actually finish it in the time allotted, but also making it quality animation so that I can submit it to festivals if I want and have some strong pieces for my demo reel.
Here is my layout. I still have some minor changes to make based on my final critique from Cal.... and sound FX are still rough too.